About me  [1]

About me

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  • My Name is Ed Molina. I was born and raised in Venezuela. I was trained as an architect and have been creating video game environments for over twelve years. My background informs my work. I think environment art must, primarily, reinforce the purpose of the space. In the case of video games, this intention is most commonly related to gameplay and/or storytelling. I believe that video games are an art form and are most successful when there's no noticeable separation between art, design, story and performance.